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Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Sunday, January 27, 2013

Texturing the Bat

Here's some progress shots of the Batman. Waiting on programs for my new computer to come in, so I figured I'd post SOMETHING while in limbo. Haha



Tuesday, October 9, 2012

Dat Progress

Still needs a lot of lovin' in the details department. Spending time on this when I can. Regardless, an update!

Thursday, August 30, 2012

More Progress...

Free-time is hard to come by when working two jobs. I'm also realizing how addicting it is to resculpt everything in the name of learning. Working on the cape and utility belt now; here is my progress thus far:

Wednesday, August 22, 2012

Progress Peek!

Finding time to work on this has been hard! However, I'm making good progress when I can. Here is a peek at how the head is turning out. 

Wednesday, June 13, 2012

Wednesday, June 6, 2012

Starting Small

For my first time animating in Maya, I really enjoyed it! Just a quick walk cycle to get myself familiar. 


Walk Cycle from Chris Kuhner on Vimeo.

Wednesday, May 23, 2012

Puppy Animation (Highmark)

A little animation I did for Highmark while working at Animal VFX. The characters are super simple to match the style of the commercial. I thought it was a fun challenge to take such simple/graphic characters and bring them to life as much as possible!

I handled the modeling/rigging and animation of both characters.

Highmark Commercials

Ok so I finally got the chance to upload some of the work I did for Highmark while working with Animal VFX. They're a great group of people, I had fun working with them and learned a lot!

I handled all of the character modeling/rigging/animation.


Saturday, May 12, 2012

Good ol' Mechanical Hand... Thing.

This is an old compositing project I did for class when I was learning how to use After Effects. Its technically my first time blending a 3d model into a realistic background. Oh nostalgia...

Thursday, June 9, 2011

Mech Things...

     Here's a WIP of a mechy-cyborg-nanosuit-ish type guy that I'm currently working on. I've never really done anything like this in the past, so I'm excited to see where this goes. All I know is that I'm especially excited to animate this guy when he's all done!